ChrisLog
Our goals for the past couple of weeks for me what I did was make a stamina and being able to program it so that if you click shift the bar would decrease and make the player able to increase its movement speed. How I work towards it is by using my health bar that I had made a while ago and turning it into a stamina bar which I have done. My goal for next week is to work on collision making so that if the player gets hit by the light the awareness bar will increase instead of having a health bar. How I will achieve this goal is by using some of the code I have used before and searching things about collisions and how to make it detect it.
Playtesting
The playtesting was the movement and the stamina to make the speed increase.
What I learned is being able to accelerate the character
Me
What I have observed is that the walls were being bouncy and sometimes the player would go on the wall sometimes
the walls were glitching
Fix the collisions and lowering the range
Files
Run, Gun Agent!
2dTopDownGame
Status | In development |
Author | crisncris0000 |
More posts
- Weekly Dev Log #3 (Phillip)Apr 15, 2020
- Kevin_WDL3Apr 15, 2020
- GDDApr 07, 2020
- KevinLuna_WDL2Apr 01, 2020
- Weekly Devlog#2Apr 01, 2020
- Weekly Dev Log #2 (Phillip)Apr 01, 2020
- KevinLuna_WDL1Mar 25, 2020
- Weekly Dev Log #1 (Phillip)Mar 25, 2020
Leave a comment
Log in with itch.io to leave a comment.