KevinLuna_WDL1
Run, Gun Agent! » Devlog
Our team’s goals for the past week has been implementing the Stamina meter and implementing the tiles/sprites to the game. I worked on other assets other than the floor and wall tiles such as containers and accomplished it by looking at how containers look in other games and used references. My goals for next week are making more assets/objects and making the side walls. I will accomplish this goal by using many reference images to help achieve the style that we’re aiming for.
Playtest report
• We observed that the tiles I made were too small and did not match the grid size and were spaced out. (Left Image)
• The suggestion was to resize it to 100x100 and that fixed the problem. (Right Image)
Run, Gun Agent!
2dTopDownGame
Status | In development |
Author | crisncris0000 |
More posts
- Weekly Dev Log #3 (Phillip)Apr 15, 2020
- Kevin_WDL3Apr 15, 2020
- GDDApr 07, 2020
- KevinLuna_WDL2Apr 01, 2020
- Weekly Devlog#2Apr 01, 2020
- Weekly Dev Log #2 (Phillip)Apr 01, 2020
- Weekly Dev Log #1 (Phillip)Mar 25, 2020
- ChrisLogMar 25, 2020
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