Kevin_WDL3
Run, Gun Agent! » Devlog



This week, the team worked further on the switch mechanics and making things work on trigger. I worked on making a placeholder sprite in the meantime as well as its walking sprites. For next week, we will try to implement the sprites to animate when moving.
Run, Gun Agent!
2dTopDownGame
Status | In development |
Author | crisncris0000 |
More posts
- Weekly Dev Log #3 (Phillip)Apr 15, 2020
- GDDApr 07, 2020
- KevinLuna_WDL2Apr 01, 2020
- Weekly Devlog#2Apr 01, 2020
- Weekly Dev Log #2 (Phillip)Apr 01, 2020
- KevinLuna_WDL1Mar 25, 2020
- Weekly Dev Log #1 (Phillip)Mar 25, 2020
- ChrisLogMar 25, 2020
Comments
Log in with itch.io to leave a comment.
Looks interesting the sprites. Can't wait to see the sprite animations of your game.