Weekly Devlog#2
Run, Gun Agent! » Devlog
Weekly Devlog #2
The goal that I had in mind was to do the light switch and being able to make the light move around during the game. I was able to make light follow a pattern and make it move on its own while the game is being played. I was able to look around the internet finding different ways of making objects move on it's own and put it onto the light. The goal for next week is to make more levels and make the map not look jittery(best way to describe it). I plan on to making the light appear in front later on during the week
Playtesting
- When testing out the game I realized that the map was jittery which is the best way to describe it
- I think that when the person is walking the stamina regenerate faster than standing still
- The light wasn't showing on the map it's appearing behind the map
Run, Gun Agent!
2dTopDownGame
Status | In development |
Author | crisncris0000 |
More posts
- Weekly Dev Log #3 (Phillip)Apr 15, 2020
- Kevin_WDL3Apr 15, 2020
- GDDApr 07, 2020
- KevinLuna_WDL2Apr 01, 2020
- Weekly Dev Log #2 (Phillip)Apr 01, 2020
- KevinLuna_WDL1Mar 25, 2020
- Weekly Dev Log #1 (Phillip)Mar 25, 2020
- ChrisLogMar 25, 2020
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